#include "Camera.h"

Camera::Camera()
    :
    myLeft(0),
    myTop(0),
    myWidth(0),
    myHeight(0),
    myUpdate(false)
{
}


Camera::Camera(int x, int y, int width, int height)
    :
    myLeft(x),
    myTop(y),
    myWidth(width),
    myHeight(height),
    myUpdate(false)
{
}

Camera::~Camera()
{
}
